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- Path: news.pix.za!usenet
- From: js000021@pixie.co.za (Smit JS)
- Newsgroups: comp.lang.c++
- Subject: Re: EGAVGA.BGI
- Date: Sat, 10 Feb 1996 11:36:10 GMT
- Organization: PiX - Proxima information X-change
- Message-ID: <4fie0u$lf8@hawk.pix.za>
- References: <4fbf4e$kbk@cobain.rowan.edu>
- NNTP-Posting-Host: 196.23.60.102
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-
- josh@elvis.rowan.edu (josh) wrote:
-
- >on turbo c++ i finally got the graphics examples to compile and link, yet
- >when run, it says cannot load driver EGAVGA.BGI. this file is in my BGI
- >dir, which is included in my directories path under options. i set all my
- >linker libraries, and still nada. any idea's?
-
- >josh
- >
- Hi Josh,
- Don't know about turbo c++, but if it is the same as BC3.1, then you
- cannot load the .BGI file. You have to convert it to a .obj file
- first, then link the .obj into your code. In BC3.1 you use BGIOBJ and
- you may have to use registerbgidriver in the source as well.
- Regards
- Johan Smit
-
-